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Class Summary |
| ClippingPlaneManager |
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| CollaborationManager |
This class is the ceneral mechanism for sharing data state between
different instances of the program across the internet. |
| DataManager |
This class maintains the model data state, application state, and module settings, in a large tree. |
| FileManager |
This is the section of the database responsible for keeping track of open files
and staring the file saver and opener. |
| GUIManager |
This manages the user interface at the global scale. |
| HelpManager |
Manages the documentation system |
| LightManager |
|
| MessageManager |
The class for sending messages to user. |
| ModuleManager |
Manages the loading and unloading of extension modules |
| MZ |
This is the main application class. |
| MZ_HighLevels |
These are high level alternatives to the regular API. |
| ProgressManager |
This is the unit that proceedures talk to to report progress. |
| ProgressManager.WorkItem |
|
| Settings |
This provides a mechanism for checking and setting user settings, referenced by
string keys. |
| TaskManager |
|
| TreeLists |
This class provides some conveniences and stability for adding and retrieving
elements of specific types from the data base tree. |
| UCSManager |
User Coordinate System Manager. |
| UndoManager |
The manager of the undo/redo system. |
| ValidationManager |
This handles the validation the data state so that all DataNode's
are valid with respect to their dependancies. |
| ValidationThread |
These are created by DataManager to validate the scene in a secondary thread. |