filletPoly
Fillets the given polygon vertices with the given radius. This function creates
a specialized object that consumes the input as children and will re-compute the polygon
if the children are changed. To use the function enter a radius, pick the polygon to
fillet, and then pick the vertices to fillet. Right now only one radius must be used
for all corners. To to multiple radii, just OK the function and do the fillet again.
Only user vertices may be filleted, not computed vertices.
polygon :
ObjectSet
Polygon to fillet
radius :
Scaler
Fillet radius
vertex :
Vertex
Corner to fillet