|
|||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||
java.lang.Object | +--harmonic.cad.manager.CAD_HighLevels
These are high level alternatives to the regular API. Handy for macros.
The idea of Modelzilla user level macros is that they do only what someone
using the user interface could have done, only in an automated way. They
should populate the repository with the standard types offered the the
application modules the macro depends on. They should not compute raw
geometries and dump them in the viewport or unspecilized ShapeNodes. This
stratagy will not result in a repository than can be saved and recalled.
The idea of this class is that a macro could use this class exclusivly instead of the using
the CAD-Zilla shapes and management API. For example in the case of making a
smooth polygon from a control polygon, it is possible to use:
PolygonSplineShape shape = new PolygonSplineShape(); prepareCS(shape, control); shape.polygon.addNode(control); shape.type.setInt(PolygonSplineShape.PBLEND); shpae.matchEnd.setBoolean(matchEnd);Or the following, which is shorter:
ShapeNode shape = parabolicBlendPoly(control, matchEnd);The creation methods are declared only to return ShapeNode's rather than the more specilized types because this is envisioned to be more stable.
| Constructor Summary | |
CAD_HighLevels()
Ensures CAD-Zilla module is loaded |
|
| Method Summary | |
void |
addShape(harmonic.mz.data.ShapeNode shape)
Add a shape to the same place in repository the shape would be added in response to the gui. |
harmonic.mz.data.ShapeNode |
arc(float[] a,
float[] b,
float[] c)
|
harmonic.mz.data.ShapeNode |
arc(harmonic.meshGeom.math.Pnt3f a,
harmonic.meshGeom.math.Pnt3f b,
harmonic.meshGeom.math.Pnt3f c)
Create arc from three points on curve |
harmonic.mz.data.ShapeNode |
arcCRAA(harmonic.meshGeom.math.Pnt3f center,
float radius,
float angleA,
float angleB)
Create arc from center, radius, angleA, angleB |
harmonic.mz.data.ShapeNode |
arcSTE(float[] a,
float[] b,
float[] c)
|
harmonic.mz.data.ShapeNode |
arcSTE(harmonic.meshGeom.math.Pnt3f a,
harmonic.meshGeom.math.Pnt3f b,
harmonic.meshGeom.math.Pnt3f c)
Create arc from first point on circumfrence, a point on tangent from first point, and end point on cirucumfrence |
harmonic.mz.data.ShapeNode |
box(harmonic.meshGeom.math.Box6f box)
Create a box given a box size descriptor |
harmonic.mz.data.ShapeNode |
box(float[] a,
float[] b,
float height)
|
harmonic.mz.data.ShapeNode |
box(harmonic.meshGeom.math.Pnt3f a,
harmonic.meshGeom.math.Pnt3f b,
float height)
Create a box of given base rectangle corners and height |
harmonic.mz.data.ShapeNode |
bSpline2Poly(harmonic.mz.data.ShapeNode control,
boolean bMatchEnds)
Create a smoothed polygon using given control polygon in set and quadratic basis function spline smoothing function |
harmonic.mz.data.ShapeNode |
bSpline3Poly(harmonic.mz.data.ShapeNode control,
boolean bMatchEnds)
Create a smoothed polygon using given control polygons in set and cubic basis function spline smoothing function |
harmonic.mz.data.ShapeNode |
centerDim(float[] a,
float[] b)
|
harmonic.mz.data.ShapeNode |
centerDim(harmonic.meshGeom.math.Pnt3f a,
harmonic.meshGeom.math.Pnt3f b)
Create a CenterDimLabelShape |
harmonic.mz.data.ShapeNode |
circle(float[] center,
float rad)
|
harmonic.mz.data.ShapeNode |
circle(harmonic.meshGeom.math.Pnt3f center,
float rad)
Create circle from center, radius |
harmonic.mz.data.ShapeNode |
circumscribed(int sideCount,
harmonic.meshGeom.math.Pnt3f center,
harmonic.meshGeom.math.Pnt3f vertex)
Create circumscribed regular polygon of given sideCount, center, and twist resolving vertex |
harmonic.mz.data.ShapeNode |
circumscribedPolygon(int sideCount,
float[] center,
float[] vertex)
|
harmonic.mz.data.ShapeNode |
cleaveSolid(harmonic.mz.data.ShapeNode solid,
float[] a,
float[] b,
float[] c)
|
harmonic.mz.data.ShapeNode |
cleaveSolid(harmonic.mz.data.ShapeNode solid,
harmonic.meshGeom.math.Pnt3f a,
harmonic.meshGeom.math.Pnt3f b,
harmonic.meshGeom.math.Pnt3f c)
Create a cleave of the given solid |
harmonic.mz.data.ShapeNode |
cone(float[] center,
float radius,
float height)
|
harmonic.mz.data.ShapeNode |
cone(harmonic.meshGeom.math.Pnt3f center,
float radius,
float height)
Create a cone of given center and radius and height |
harmonic.mz.data.ShapeNode |
cylinder(float[] center,
float radius,
float height)
|
harmonic.mz.data.ShapeNode |
cylinder(harmonic.meshGeom.math.Pnt3f center,
float radius,
float height)
Create a cylinder of given center and radius and height |
harmonic.mz.data.ShapeNode |
ellipse(float[] a,
float rad,
float rad2)
|
harmonic.mz.data.ShapeNode |
ellipse(harmonic.meshGeom.math.Pnt3f a,
float rad,
float rad2)
Create ellipse from center, radiusA, radiusB |
harmonic.mz.data.ShapeNode |
extrusion(harmonic.mz.data.ShapeNode section,
float height)
|
harmonic.mz.data.ShapeNode |
extrusion(harmonic.mz.data.ShapeNode section,
harmonic.meshGeom.math.Vec3f vector)
Create an extrusion of given section along vector |
harmonic.mz.data.ShapeNode |
horzDim(float[] a,
float[] b,
float[] offset)
|
harmonic.mz.data.ShapeNode |
horzDim(harmonic.meshGeom.math.Pnt3f a,
harmonic.meshGeom.math.Pnt3f b,
harmonic.meshGeom.math.Pnt3f offset)
Create a HorizontalDimLabelShape |
harmonic.mz.data.ShapeNode |
inscribedPolygon(int sideCount,
float[] center,
float[] vertex)
|
harmonic.mz.data.ShapeNode |
inscribedPolygon(int sideCount,
harmonic.meshGeom.math.Pnt3f center,
harmonic.meshGeom.math.Pnt3f vertex)
Create inscribed regular polygon of given sideCount, center, and twist resolving vertex |
harmonic.mz.data.ShapeNode |
intersectRegions(harmonic.mz.data.ShapeNode[] set)
Create an intersection of solids. |
harmonic.mz.data.ShapeNode |
intersectRegions(harmonic.mz.data.ShapeNode a,
harmonic.mz.data.ShapeNode b)
|
harmonic.mz.data.ShapeNode |
intersectSolids(harmonic.mz.data.ShapeNode[] set)
Create an intersection of solids. |
harmonic.mz.data.ShapeNode |
intersectSolids(harmonic.mz.data.ShapeNode a,
harmonic.mz.data.ShapeNode b)
|
harmonic.mz.data.ShapeNode |
joinPoly(harmonic.mz.data.ShapeNode[] set)
Create a polygon join shape using given input polygons |
harmonic.mz.data.ShapeNode |
label(java.lang.String name,
harmonic.meshGeom.math.Pnt3f p)
Create a LabelShape |
harmonic.mz.data.ShapeNode |
line(float[] a,
float[] b)
|
harmonic.mz.data.ShapeNode |
line(harmonic.meshGeom.math.Pnt3f a,
harmonic.meshGeom.math.Pnt3f b)
Create line from two end points |
harmonic.mz.data.ShapeNode |
multiSectionSweep(harmonic.mz.data.ShapeNode[] sectionSet,
harmonic.mz.data.ShapeNode[] pathSet,
harmonic.mz.data.fields.PointSetField guidePoints,
int sweepType,
int splineType)
Create a multi section sweep of given section scaling by given path |
harmonic.mz.data.ShapeNode |
normalPathSweep(harmonic.mz.data.ShapeNode section,
harmonic.mz.data.ShapeNode path)
Create a path sweep of given section down given path, setting sweep type to GeneralPathSweepShape.NORMAL_SWEEP |
harmonic.mz.data.ShapeNode |
offsetPoly(harmonic.mz.data.ShapeNode control,
float distance)
Create a polygon offset shape using given input polygons |
harmonic.mz.data.ShapeNode |
offsetSurface(harmonic.mz.data.ShapeNode surface,
float distance)
Creates an offset sufrace |
harmonic.mz.data.ShapeNode |
parabolicBlendPoly(harmonic.mz.data.ShapeNode control,
boolean bMatchEnds)
Create a smoothed polygon using given control polygon in set and parabolic blend smoothing function |
harmonic.mz.data.ShapeNode |
parallelPathSweep(harmonic.mz.data.ShapeNode section,
harmonic.mz.data.ShapeNode path)
Create a path sweep of given section down given path, setting sweep type to GeneralPathSweepShape.PARALLEL_SWEEP |
harmonic.mz.data.ShapeNode |
pointerLabel(java.lang.String name,
float[] head,
float[] joint,
float[] tail)
|
harmonic.mz.data.ShapeNode |
pointerLabel(java.lang.String name,
harmonic.meshGeom.math.Pnt3f head,
harmonic.meshGeom.math.Pnt3f joint,
harmonic.meshGeom.math.Pnt3f tail)
Create a PointerLabelShape |
harmonic.mz.data.ShapeNode |
pointMark(float[] p)
|
harmonic.mz.data.ShapeNode |
pointMark(harmonic.meshGeom.math.Pnt3f p)
Create point mark shape at p |
harmonic.mz.data.ShapeNode |
polyline(harmonic.meshGeom.math.Pnt3f[] points)
Create polyline from point set |
harmonic.mz.data.ShapeNode |
rect(float[] a,
float[] b)
|
harmonic.mz.data.ShapeNode |
rect(harmonic.meshGeom.math.Pnt3f a,
harmonic.meshGeom.math.Pnt3f b)
Create rectangle from opposite corners |
harmonic.mz.data.ShapeNode |
rectangularMesh(harmonic.meshGeom.math.Pnt3f[] points,
int nx,
int ny)
Create a rectangular mesh of given points |
harmonic.mz.data.ShapeNode |
regionFromLoops(harmonic.mz.data.ShapeNode[] loops)
Create a region bounded by given loops |
harmonic.mz.data.ShapeNode |
revolution(harmonic.mz.data.ShapeNode section,
harmonic.meshGeom.math.Pnt3f axisPos,
harmonic.meshGeom.math.Vec3f axisDir,
float angle)
Create a revolution of given section about given axis and angle |
harmonic.mz.data.ShapeNode |
ruledSweep(harmonic.mz.data.ShapeNode[] sectionSet,
harmonic.mz.data.ShapeNode[] pathSet)
Create a ruled sweep of given section set and path set |
harmonic.mz.data.ShapeNode |
scaleSweep(harmonic.mz.data.ShapeNode section,
harmonic.mz.data.ShapeNode path,
harmonic.meshGeom.math.Pnt3f about)
Create a scale sweep of given section scaling by given path |
harmonic.mz.data.ShapeNode |
sectionSolid(harmonic.mz.data.ShapeNode solid,
float[] a,
float[] b,
float[] c)
|
harmonic.mz.data.ShapeNode |
sectionSolid(harmonic.mz.data.ShapeNode solid,
harmonic.meshGeom.math.Pnt3f a,
harmonic.meshGeom.math.Pnt3f b,
harmonic.meshGeom.math.Pnt3f c)
Create a section of the given solid |
void |
setAutoAdd(boolean b)
Controls whether objects created with this class are automatically added to repository |
void |
setAutoColor(harmonic.meshGeom.math.Clr3f color)
A non null color is automatically applied to all new shapes created by these macro functions. |
void |
setAutoInvisible(boolean b)
Controls whether objects added as input to other created by these macro functions are made invisible automatically. |
void |
setColor(harmonic.mz.data.ShapeNode shape,
harmonic.meshGeom.math.Clr3f color)
Sets the color of a CAD-Zilla shape. |
void |
setLinkOnCreate(boolean b)
|
void |
setUseUndo(boolean b)
|
harmonic.mz.data.ShapeNode |
smoothRetangularMesh(harmonic.mz.data.ShapeNode mesh)
Create a smooth rectangular mesh |
harmonic.mz.data.ShapeNode |
solidSheet(harmonic.mz.data.ShapeNode surface,
float thickness)
Creates a solid sheet |
harmonic.mz.data.ShapeNode |
sphere(float[] center,
float radius)
|
harmonic.mz.data.ShapeNode |
sphere(harmonic.meshGeom.math.Pnt3f center,
float radius)
Create a sphere of given center and radius |
harmonic.mz.data.ShapeNode |
subtractRegions(harmonic.mz.data.ShapeNode[] positive,
harmonic.mz.data.ShapeNode[] negative)
Create a subraction of regions. |
harmonic.mz.data.ShapeNode |
subtractRegions(harmonic.mz.data.ShapeNode positive,
harmonic.mz.data.ShapeNode negative)
|
harmonic.mz.data.ShapeNode |
subtractSolids(harmonic.mz.data.ShapeNode[] positive,
harmonic.mz.data.ShapeNode[] negative)
Create a subraction of solids. |
harmonic.mz.data.ShapeNode |
subtractSolids(harmonic.mz.data.ShapeNode positive,
harmonic.mz.data.ShapeNode negative)
|
harmonic.mz.data.ShapeNode |
torus(float[] center,
float radius,
float radiusB)
|
harmonic.mz.data.ShapeNode |
torus(harmonic.meshGeom.math.Pnt3f center,
float radiusA,
float radiusB)
Create a torus of given center and radius and height |
harmonic.mz.data.ShapeNode |
unionRegions(harmonic.mz.data.ShapeNode[] set)
Create a union of regions. |
harmonic.mz.data.ShapeNode |
unionRegions(harmonic.mz.data.ShapeNode a,
harmonic.mz.data.ShapeNode b)
|
harmonic.mz.data.ShapeNode |
unionSolids(harmonic.mz.data.ShapeNode[] set)
Create a union of solids. |
harmonic.mz.data.ShapeNode |
unionSolids(harmonic.mz.data.ShapeNode a,
harmonic.mz.data.ShapeNode b)
|
harmonic.mz.data.ShapeNode |
vertDim(float[] a,
float[] b,
float[] offset)
|
harmonic.mz.data.ShapeNode |
vertDim(harmonic.meshGeom.math.Pnt3f a,
harmonic.meshGeom.math.Pnt3f b,
harmonic.meshGeom.math.Pnt3f offset)
Create a VerticalDimLabelShape |
harmonic.mz.data.ShapeNode |
wedge(float[] a,
float[] b,
float h)
|
harmonic.mz.data.ShapeNode |
wedge(harmonic.meshGeom.math.Pnt3f a,
harmonic.meshGeom.math.Pnt3f b,
float h)
Create a wedge of given base rectangle corners and height |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
public CAD_HighLevels()
| Method Detail |
public void setAutoAdd(boolean b)
public void setAutoInvisible(boolean b)
public void setAutoColor(harmonic.meshGeom.math.Clr3f color)
public void setLinkOnCreate(boolean b)
public void setUseUndo(boolean b)
public void addShape(harmonic.mz.data.ShapeNode shape)
public void setColor(harmonic.mz.data.ShapeNode shape,
harmonic.meshGeom.math.Clr3f color)
public harmonic.mz.data.ShapeNode line(float[] a,
float[] b)
public harmonic.mz.data.ShapeNode line(harmonic.meshGeom.math.Pnt3f a,
harmonic.meshGeom.math.Pnt3f b)
public harmonic.mz.data.ShapeNode polyline(harmonic.meshGeom.math.Pnt3f[] points)
public harmonic.mz.data.ShapeNode rect(float[] a,
float[] b)
public harmonic.mz.data.ShapeNode rect(harmonic.meshGeom.math.Pnt3f a,
harmonic.meshGeom.math.Pnt3f b)
public harmonic.mz.data.ShapeNode circle(float[] center,
float rad)
public harmonic.mz.data.ShapeNode circle(harmonic.meshGeom.math.Pnt3f center,
float rad)
public harmonic.mz.data.ShapeNode ellipse(float[] a,
float rad,
float rad2)
public harmonic.mz.data.ShapeNode ellipse(harmonic.meshGeom.math.Pnt3f a,
float rad,
float rad2)
public harmonic.mz.data.ShapeNode arc(float[] a,
float[] b,
float[] c)
public harmonic.mz.data.ShapeNode arc(harmonic.meshGeom.math.Pnt3f a,
harmonic.meshGeom.math.Pnt3f b,
harmonic.meshGeom.math.Pnt3f c)
public harmonic.mz.data.ShapeNode arcCRAA(harmonic.meshGeom.math.Pnt3f center,
float radius,
float angleA,
float angleB)
public harmonic.mz.data.ShapeNode arcSTE(float[] a,
float[] b,
float[] c)
public harmonic.mz.data.ShapeNode arcSTE(harmonic.meshGeom.math.Pnt3f a,
harmonic.meshGeom.math.Pnt3f b,
harmonic.meshGeom.math.Pnt3f c)
public harmonic.mz.data.ShapeNode inscribedPolygon(int sideCount,
float[] center,
float[] vertex)
public harmonic.mz.data.ShapeNode inscribedPolygon(int sideCount,
harmonic.meshGeom.math.Pnt3f center,
harmonic.meshGeom.math.Pnt3f vertex)
public harmonic.mz.data.ShapeNode circumscribedPolygon(int sideCount,
float[] center,
float[] vertex)
public harmonic.mz.data.ShapeNode circumscribed(int sideCount,
harmonic.meshGeom.math.Pnt3f center,
harmonic.meshGeom.math.Pnt3f vertex)
public harmonic.mz.data.ShapeNode pointMark(float[] p)
public harmonic.mz.data.ShapeNode pointMark(harmonic.meshGeom.math.Pnt3f p)
public harmonic.mz.data.ShapeNode parabolicBlendPoly(harmonic.mz.data.ShapeNode control,
boolean bMatchEnds)
public harmonic.mz.data.ShapeNode bSpline2Poly(harmonic.mz.data.ShapeNode control,
boolean bMatchEnds)
public harmonic.mz.data.ShapeNode bSpline3Poly(harmonic.mz.data.ShapeNode control,
boolean bMatchEnds)
public harmonic.mz.data.ShapeNode joinPoly(harmonic.mz.data.ShapeNode[] set)
public harmonic.mz.data.ShapeNode offsetPoly(harmonic.mz.data.ShapeNode control,
float distance)
public harmonic.mz.data.ShapeNode label(java.lang.String name,
harmonic.meshGeom.math.Pnt3f p)
public harmonic.mz.data.ShapeNode pointerLabel(java.lang.String name,
float[] head,
float[] joint,
float[] tail)
public harmonic.mz.data.ShapeNode pointerLabel(java.lang.String name,
harmonic.meshGeom.math.Pnt3f head,
harmonic.meshGeom.math.Pnt3f joint,
harmonic.meshGeom.math.Pnt3f tail)
public harmonic.mz.data.ShapeNode vertDim(float[] a,
float[] b,
float[] offset)
public harmonic.mz.data.ShapeNode vertDim(harmonic.meshGeom.math.Pnt3f a,
harmonic.meshGeom.math.Pnt3f b,
harmonic.meshGeom.math.Pnt3f offset)
public harmonic.mz.data.ShapeNode horzDim(float[] a,
float[] b,
float[] offset)
public harmonic.mz.data.ShapeNode horzDim(harmonic.meshGeom.math.Pnt3f a,
harmonic.meshGeom.math.Pnt3f b,
harmonic.meshGeom.math.Pnt3f offset)
public harmonic.mz.data.ShapeNode centerDim(float[] a,
float[] b)
public harmonic.mz.data.ShapeNode centerDim(harmonic.meshGeom.math.Pnt3f a,
harmonic.meshGeom.math.Pnt3f b)
public harmonic.mz.data.ShapeNode box(float[] a,
float[] b,
float height)
public harmonic.mz.data.ShapeNode box(harmonic.meshGeom.math.Pnt3f a,
harmonic.meshGeom.math.Pnt3f b,
float height)
public harmonic.mz.data.ShapeNode box(harmonic.meshGeom.math.Box6f box)
public harmonic.mz.data.ShapeNode wedge(float[] a,
float[] b,
float h)
public harmonic.mz.data.ShapeNode wedge(harmonic.meshGeom.math.Pnt3f a,
harmonic.meshGeom.math.Pnt3f b,
float h)
public harmonic.mz.data.ShapeNode sphere(float[] center,
float radius)
public harmonic.mz.data.ShapeNode sphere(harmonic.meshGeom.math.Pnt3f center,
float radius)
public harmonic.mz.data.ShapeNode cylinder(float[] center,
float radius,
float height)
public harmonic.mz.data.ShapeNode cylinder(harmonic.meshGeom.math.Pnt3f center,
float radius,
float height)
public harmonic.mz.data.ShapeNode cone(float[] center,
float radius,
float height)
public harmonic.mz.data.ShapeNode cone(harmonic.meshGeom.math.Pnt3f center,
float radius,
float height)
public harmonic.mz.data.ShapeNode torus(float[] center,
float radius,
float radiusB)
public harmonic.mz.data.ShapeNode torus(harmonic.meshGeom.math.Pnt3f center,
float radiusA,
float radiusB)
public harmonic.mz.data.ShapeNode extrusion(harmonic.mz.data.ShapeNode section,
float height)
public harmonic.mz.data.ShapeNode extrusion(harmonic.mz.data.ShapeNode section,
harmonic.meshGeom.math.Vec3f vector)
public harmonic.mz.data.ShapeNode revolution(harmonic.mz.data.ShapeNode section,
harmonic.meshGeom.math.Pnt3f axisPos,
harmonic.meshGeom.math.Vec3f axisDir,
float angle)
public harmonic.mz.data.ShapeNode normalPathSweep(harmonic.mz.data.ShapeNode section,
harmonic.mz.data.ShapeNode path)
public harmonic.mz.data.ShapeNode parallelPathSweep(harmonic.mz.data.ShapeNode section,
harmonic.mz.data.ShapeNode path)
public harmonic.mz.data.ShapeNode scaleSweep(harmonic.mz.data.ShapeNode section,
harmonic.mz.data.ShapeNode path,
harmonic.meshGeom.math.Pnt3f about)
public harmonic.mz.data.ShapeNode multiSectionSweep(harmonic.mz.data.ShapeNode[] sectionSet,
harmonic.mz.data.ShapeNode[] pathSet,
harmonic.mz.data.fields.PointSetField guidePoints,
int sweepType,
int splineType)
public harmonic.mz.data.ShapeNode ruledSweep(harmonic.mz.data.ShapeNode[] sectionSet,
harmonic.mz.data.ShapeNode[] pathSet)
public harmonic.mz.data.ShapeNode unionSolids(harmonic.mz.data.ShapeNode a,
harmonic.mz.data.ShapeNode b)
public harmonic.mz.data.ShapeNode unionSolids(harmonic.mz.data.ShapeNode[] set)
public harmonic.mz.data.ShapeNode subtractSolids(harmonic.mz.data.ShapeNode positive,
harmonic.mz.data.ShapeNode negative)
public harmonic.mz.data.ShapeNode subtractSolids(harmonic.mz.data.ShapeNode[] positive,
harmonic.mz.data.ShapeNode[] negative)
public harmonic.mz.data.ShapeNode intersectSolids(harmonic.mz.data.ShapeNode a,
harmonic.mz.data.ShapeNode b)
public harmonic.mz.data.ShapeNode intersectSolids(harmonic.mz.data.ShapeNode[] set)
public harmonic.mz.data.ShapeNode cleaveSolid(harmonic.mz.data.ShapeNode solid,
float[] a,
float[] b,
float[] c)
public harmonic.mz.data.ShapeNode cleaveSolid(harmonic.mz.data.ShapeNode solid,
harmonic.meshGeom.math.Pnt3f a,
harmonic.meshGeom.math.Pnt3f b,
harmonic.meshGeom.math.Pnt3f c)
public harmonic.mz.data.ShapeNode sectionSolid(harmonic.mz.data.ShapeNode solid,
float[] a,
float[] b,
float[] c)
public harmonic.mz.data.ShapeNode sectionSolid(harmonic.mz.data.ShapeNode solid,
harmonic.meshGeom.math.Pnt3f a,
harmonic.meshGeom.math.Pnt3f b,
harmonic.meshGeom.math.Pnt3f c)
public harmonic.mz.data.ShapeNode regionFromLoops(harmonic.mz.data.ShapeNode[] loops)
public harmonic.mz.data.ShapeNode unionRegions(harmonic.mz.data.ShapeNode a,
harmonic.mz.data.ShapeNode b)
public harmonic.mz.data.ShapeNode unionRegions(harmonic.mz.data.ShapeNode[] set)
public harmonic.mz.data.ShapeNode subtractRegions(harmonic.mz.data.ShapeNode positive,
harmonic.mz.data.ShapeNode negative)
public harmonic.mz.data.ShapeNode subtractRegions(harmonic.mz.data.ShapeNode[] positive,
harmonic.mz.data.ShapeNode[] negative)
public harmonic.mz.data.ShapeNode intersectRegions(harmonic.mz.data.ShapeNode a,
harmonic.mz.data.ShapeNode b)
public harmonic.mz.data.ShapeNode intersectRegions(harmonic.mz.data.ShapeNode[] set)
public harmonic.mz.data.ShapeNode rectangularMesh(harmonic.meshGeom.math.Pnt3f[] points,
int nx,
int ny)
public harmonic.mz.data.ShapeNode smoothRetangularMesh(harmonic.mz.data.ShapeNode mesh)
public harmonic.mz.data.ShapeNode solidSheet(harmonic.mz.data.ShapeNode surface,
float thickness)
public harmonic.mz.data.ShapeNode offsetSurface(harmonic.mz.data.ShapeNode surface,
float distance)
|
|||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||